Deck Builder

Build a deck, analyze its stats, and simulate how it performs across a full run

Work in progress

The Deck Builder is still under active development. Expect rough edges, bugs, and changes. Feedback welcome — your progress is saved locally so feel free to experiment.

A
V(D)48
1/51
Act 1Overgrowth
Act 2Hive
Act 3Glory
Ancient
Weak Monster
Monster
Elite
Boss
Event
Shop
Rest Site
Treasure
???

No combat encounters in this room

Floor 1/51

Ancient

Overgrowth

HP

Max HP

Gold

Deck

10 cards

Hazard

0.5%

Relics (0)

No relics — add from Card Pool tab

Potions (0/3)

Empty
Empty
Empty

Deck Value — V(D)

48/100
Offense
11.5
Defense
6.6
Scaling
0.0
Consistency
13.2
Synergy
8.2
Economy
2.7
Enemy Fit
5.0

Your Deck

10 cards • Avg cost 1.1

6A4S0P
10/35
ThinOptimalBloated
Defend1
Defend
SkillBasic
×4
Bash2
Bash
AttackBasic
Strike1
Strike
AttackBasic
×5

Top Picks — Early Game

Ranked by ΔV
1Pact's End
Pact's End0 AttackRare
Rare quality card Feel No Pain: Block per Exhaust Fiend Fire / Stoke: exhaust hand for massive damage
Synergy:DefendStrikeBash
S+10.4
2Howl from Beyond
Howl from Beyond3 AttackUncommon
Feel No Pain: Block per Exhaust Fiend Fire / Stoke: exhaust hand for massive damage Child of the Stars: Star spent → Block
Synergy:DefendStrikeBash
S+10.1
3Offering
Offering0 SkillRare
Rare quality card Card draw improves consistency Energy generation enables bigger turns
Synergy:DefendStrikeBash

Exhaust with no exhaust synergy

S+9.8
4Dramatic Entrance
Dramatic Entrance0 AttackUncommon
Feel No Pain: Block per Exhaust Fiend Fire / Stoke: exhaust hand for massive damage AoE + Vulnerable devastates groups
Synergy:DefendStrikeBash

Exhaust with no exhaust synergy

S+9.4
5Shockwave
Shockwave2 SkillUncommon
Weak lowers incoming damage, Block covers rest Vulnerable = 50% more Attack damage Feel No Pain: Block per Exhaust
Synergy:DefendStrikeBash

Exhaust with no exhaust synergy

S+8.2
6Breakthrough
Breakthrough1 AttackCommon
AoE + Vulnerable devastates groups AoE + Vulnerable devastates enemy groups Block mitigates some self-damage
Synergy:BashDefend
S+8.0
7Brightest Flame
Brightest Flame0 SkillAncient
Ancient tier — extremely powerful Card draw improves consistency Energy generation enables bigger turns
Synergy:Defend
S+7.9
8Relax
Relax3 SkillAncient
Ancient tier — extremely powerful Card draw improves consistency Energy generation enables bigger turns
Synergy:DefendStrikeBash

Exhaust with no exhaust synergy

S+7.9
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KW:

178 cards